Status effects are a game mechanic in UD. The player can obtain status effects from various sources, such as eating certain foods, being attacked by enemies, or having a high or low enough temperature.
Any status effects the player has can be seen in the top-right corner of the screen, as well as the effects' icons, duration and amplification level.
When an effect is inflicted upon the player, it has a set "amplification level" (ranging from 1 to ∞). The higher the amplification level is, the greater its effect on the player will be. This doesn't apply to certain effects, such as Blind, Life Eye and Burning.
Positive[]
Icon | Name | Effects | Caused by | Cured by | Particle color |
---|---|---|---|---|---|
Accuracy | Increases the player's accuracy and firing distance with a bow and other ranged weapons. | Jewel Shark's eye amulet Mushroom (akrivate) |
N/A | ||
Fire resistance | Prevents the player from being damaged by the Burning effect. | Phoenix ring Mushroom (anstifotrate) |
N/A | ||
Haste | Increases attack speed, mining speed, and the usage rate of other usable items. | Sugar beet boiled Bottle with black tea Coffee bottle Sweet coffee bottle Sugar bun Poppy bun Cookie Old chocolate Energy bar Candy Energy drink Cocaina Jewel Bracelet of death Mushroom (viascol) |
N/A | ||
Immortality | Makes the player completely unable to die. | "Zero Fucks" ring Mushroom (athanacide) |
N/A | ||
Immune boost | Makes the player immune to Poison and Plague. | Pants Cocoon cooked Jellyfish cooked Bandage Poison gland Bottle with antidote Life bracelet Curer bracelet Mushroom (asylanoxide) |
Urchin meat | ||
Life Eye | Pink particles will appear around any nearby entity, object or item. They can be seen through walls. | Life crown | N/A | ||
Luck | Increases the chance of obtaining rare items from sources such as treasure chests, crates and mob drops. | Bottle with green tea Legendary luck amulet Mushroom (romboxide) |
N/A | ||
Magnet (attract) | Attracts nearby items towards the player. | Jewel | N/A | ||
Protection | Decreases the amount of damage the player takes from external sources. | Bottle with ethanol Bottle with black tea Cocaina Bracelet of death Blind protection collar Mushroom (prostanate) |
N/A | ||
Regeneration | Gradually restores the player's health. | Bottle with green tea Bottle with black tea Nectar bottle Poppy bun Urchin meat Jellyfish cooked Poppy seed pile Curer bracelet Mushroom (anagine) |
N/A | ||
Rich | Increases the amount of money the player will get from selling items at the shop machine. | Unknown | N/A | ||
Speed | Boosts the player's movement speed. | Sugar beet root Sugar beet boiled Coffee bottle Sweet coffee bottle Sugar bun Pancake Old chocolate Energy bar Candy Energy drink Cocaina Jewel Bracelet of death Mushroom (tachine) |
N/A | ||
Strength | Increases the player's attack power. | Cocaina Jewel Bracelet of death Mushroom (dynarate) |
N/A | ||
Torch | If the player has ash in their inventory, they can left click with the hand slot selected to shoot an explosive fire attack in front of them. | Ash torch amulet | N/A | ||
Warmth | Increases the player's temperature. | Mushroom (zestane) | N/A |
Negative[]
Icon | Name | Effects | Caused by | Cured by | Particle color |
---|---|---|---|---|---|
Aquagenic urticaria | Causes the player to be damaged by standing in water. | Shark's eye amulet Mushroom (enydaosate) |
Urchin meat Jellyfish cooked |
||
Asthma | Slowly drains the player's health. | Randomly upon rebirth | Inhaler | ||
Blind | The player can no longer see, however they can detect soundwaves from nearby entities which allows them to navigate. | Urchin meat Blind protection collar Mushroom (tyflonine) |
N/A | ||
Blood loss | Causes the player to gradually lose health. | Most entities that attack the player | Bandage | ||
Burning | Does 1 damage every second, regardless of the amplification level. | Fire landmines Flamethrower Ash torch amulet |
N/A | ||
Chill | Decreases the player's temperature. | Standing in water Bottle with water Cooler Mushroom (kryther) |
N/A | ||
Curse of the Golden Skull | Inflicts random negative status effects on the player periodically. The amplification levels of these effects are also randomized. | Picking up the Golden skull | N/A | ||
Hallucinations | "Fake" enemies randomly appear near the player, that disappear when they get close enough to the player, similiar to Alice's clones. | Shark's eye amulet Mushroom (paraisthisethane) |
N/A | ||
Fatigue | Decreases attack speed, mining speed, and the usage rate of other usable items. | Sugar beet root Bottle with green tea Bottle with black tea Mushroom (kourate) |
Energy drink Urchin meat |
||
Fear | Forces the player to face away from enemies. | Poppy seed pile Mushroom (fovonol) |
N/A | ||
Flash | Makes the screen brighter. | Binary watches Mushroom (lampate) |
N/A | ||
Greasy | Tints the player's view yellow and distorts the screen. | Bottle with corn oil Bottle with orange oil Bottle with sunflower oil |
N/A | ||
Infection | Drains the player's health gradually, without making any sound. | Drinking contaminated water | N/A | ||
Magnet (repel) | Repels nearby items away from the player. | Unknown | N/A | ||
Mortality | Increases the amount of damage the player takes from external sources. | Curer bracelet Mushroom (thnisimate) |
Urchin meat | ||
Nausea | Causes the player's view to move around randomly and become distorted. | Poppy bun Urchin meat Poppy seed pile Nectar bottle Bees Life bracelet Curer bracelet Mushroom (nafticine) |
Bottle with water Jellyfish cooked |
||
Paralyze | Decreases the player's mouse sensitivity (the speed at which they can turn their head left and right). | Mushroom (paralete) | Urchin meat | ||
Plague | Gives the player random other negative status effects periodically. | Plague trader Mushroom (panoucose) |
Immune boost Plague cure |
||
Poison | Causes the player to gradually lose health, but cannot kill the player completely. | Bottle with ethanol Nectar bottle Molush Treated molush Bees Mushroom (dilitate) |
Immune boost Energy drink Urchin meat |
||
Seizure | Causes the player's view to shake slightly, and at a higher amplifier, forces them to randomly switch item slots, drop items, or use items. | Energy drink Cocaina Mushroom (epilinine) |
Jellyfish cooked | ||
Slowness | Decreases the player's movement speed. | Bottle with green tea Curer bracelet Mushroom (vradole) Knight gloves |
Energy drink | ||
Swollen wrist | Renders the player unable to attack. | Attacking an enemy with bare hands Mushroom (prikarpol) |
N/A | ||
Heart attack | Deals 2 damage (multiplied by the amplifier) to the player once the effect ends. | Coffee bottle Sweet coffee bottle Energy drink Cocaina Bracelet of death Mushroom (emfragol) |
N/A |
Neutral[]
Icon | Name | Effects | Caused by | Cured by | Particle color |
---|---|---|---|---|---|
Anti-Bigfoot aura | Has no effects on the player. | Dope ass hat | N/A | ||
Happiness | Cooked sausage Nectar bottle Mushroom (eftychole) |
N/A | |||
Hornyness | Erie's pie | N/A | |||
Shroomer | Periodically damages the player, and creates mushrooms on the ground below them. | Mushroom (pultalipisine) | N/A |
Unknown[]
Icon | Name | Effects | Caused by | Cured by | Particle color |
---|---|---|---|---|---|
Curse of the Lookers | ??? | Unknown | N/A | ||
Dry throat | ??? | Unknown | N/A | ||
Energy | ??? | Energy bar | N/A | ||
Exhaustion | ??? | Unknown | N/A | ||
Explosion | ??? | Unknown | N/A | ||
Food poisoning | ??? | Some foods Mushroom (trofiriane) Allergic reaction |
N/A | ||
Gas | ??? | Unknown | N/A | ||
Hunger | ??? | Unknown | N/A | ||
Hyperthermia | ??? | Unknown | N/A | ||
Hypnose | ??? | Unknown | N/A | ||
Hypothermia | ??? | Unknown | N/A | ||
Invisibility | ??? | Unknown | N/A | ||
Moist throat | ??? | Unknown | N/A | ||
Reverse damage | ??? | Unknown | N/A | ||
Saturation | ??? | Unknown | N/A | ||
Unsave | ??? | Unknown | N/A |